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Plantman
2014 - The Danish Film School
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Overview
Plantman is a quirky 2.5D puzzle-platformer where you play as Andy, the gardener at a Plant Plant. A strange outbreak looms amid the greenery, and Andy’s boss would rather he stay clueless. It’s part mystery, part whimsical cornstarch misadventure in a botanical factory.
What I did
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Built puzzling levels using prefabs—thinking spatially with plants and pathways, making the world feel alive and weird.
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Tinkered with prefab behavior to get those quirky plant parts just right.
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Kept the project on track with weekly check-ins and backlog updates—because even plant mysteries need deadlines.
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Bridged worlds by helping the film-school producer speak “game” fluently, translating film jargon into playable terms.
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Hunted bugs in levels—tested, reported, and made sure nothing broke the plant-based atmosphere.
App store video
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