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Nature Heroes

When: 2021

For: Serious Games Interactive

Time on project: 6 months

Platform: Android and iOS

Engine: Unity

Other tools:  Pen and paper, Miro, Figma, Notion, Slack

Description

Nature Heroes is a game that helps the youth in Barbados to become more aware of climate change. The game is made for and in collaboration with UNDP and UNICEF.

In Nature Heroes players take care of a small digital island in a modern tamagotchi type of game. Players are guided by Hum the hummingbird and needs spend a resource called "Human Money" to do actions. To earn "Human Money" players have to go to real life locations to either check-in at quest locations or participate in real life event where they can scan QR codes giving them "Human Money" for their efforts.

Nature Heroes - Prototype of 1st environment

Nature Heroes - Prototype of 1st environment

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My official role on the project

  • Senior game designer

What I did

Game Design

  • Mock up's and wireframing

  • Utility AI design

  • Designed and owned all features.

  • Directed the rest of the team on designs.

  • Conducted design/feature workshops with the team.

  • Gave feedback on gameplay and graphics.

  • Wrote and managed the design document.

  • Narrative and world design.

  • Tutorial design.

Project management

  • Owned the backlog and product.

  • Created, managed, and updated tasks.

  • Assisted in identifying target customers

  • Leading prioritization of tasks.

QA

  • Tested and reported bugs to the respective teams.

  • Did first pass on dialogue check to find written errors.

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